Tuesday, August 27, 2024

Magic 3D Easy View with QLC+ configuration

*UPDATE*
This Reddit post by /u/SeanBannister has a massive amount of information to get this program going that might help too!


3D Easy View 1 - https://nicolaudie.com/downloads/files/Magic.exe


Here's how I got QLC+ and Magic 3D Easy View to work together.

First when you launch, if you see below, and clicking on ART-NET button doesn't populate the universes, this is the most common question in the forums.


What appears to be the real culprit are virtual ethernet adapters that are enabled preventing this app from detecting Art-Net.  Disable any vEthernet adapters you might have.



If you have this correct, when you launch Magic 3D Easy View, you'll be able to enable all the universes.



NOW, launch QLC.
You can either open an existing virtual console, or create a net new one.  Its easier to get things going probably if you open an existing one.

(Assuming that QLC and Magic 3D are on the same computer)
Now click on "UNIVERSE 1" on your left side, 
go to INPUT/OUTPUT tab
Then in ARTNET, click on "OUTPUT" box on the IP of your computer.  In my case, my computer was 10.0.0.46


Now here's a bit that isn't talked about, down in the ARTNET status window, make sure that status is OPEN and Nodes Discovered is "1".  This will indicate that QLC can see 3D Easy View application.

Click on the little 'tool' icon


Verify your connection data looks like this:

The output IP address on the left should reflect the IP Of your computer, the IP address to the right can be left default of whatever QLC populates as well as the ART-NET universe being 0

Now, assuming you are using a pre-made QLC virtual console, start it up and enable some lights, any lights.  We are going to confirm that Easy View can see the DMX data coming to it.

Startup QLC plus
 


Go to your QLC console and turn on some fixtures in the program.  You don't actually need them connected, nor do you need your DMX adapter connected.  We are looking only at DMX data being sent through the computer itself.

In my example, I turned on 8 lights that are set from DMX #001 - #008


Go to 3D Easy View and click on the DMX level.  You should see that some white boxes are filled with blue and an DMX value.  Seeing this signifies that QLC is talking to Magic 3D successfully.


If you don't see this happening, then you should review the steps to trouble shoot.

==================================

If you are getting valid DMX data being shown, you can now create some lights.

My test lights in my QLC script are white LED and only have 1 DMX setting which is its intensity.

I'm using this to keep this demo simple and let you  create some lights really quickly.

While in construction mode, select "ADD FIXTURE"


Since my demo had 8 faders, each set from DMX 1 - DMX 8,
I created a generic fixture with a par64 (this gives a nice spot light effect in Magic 3D)
I select it to start at DMX 1 and to create 8 fixtures.


Click on PATCH

In Universe 1, you should see 8 lights patched:


Click OK.

You should now see 8 lights in a box, well, 8 little things representing lights.



Click on "USER MODE"

Now go to QLC virtual console and turn lights on/off adjust intensity.  You should see it reflect in Magic 3D


That's about it for this.  Tons of YouTube videos how to do other stuff, this gets it working.

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